![]() ![]() We’re gonna cover this right now because it’s important for the rest of the guide.įrom what I’ve seen, with 5 generics invested (so 5/5 weapon mastery or 5/5 dagger mastery) 1h+dagger and dual dagger builds do similar damage (both when keeping bump pressed and when using talents), I tried to have roughly the same quality of gear in both scenarios but this is of course not perfect, dummy had 100%/100 armor and 50% resists. Shadowblade can either go 1h+dagger or dual dagger (or if Ogre, 2h+dagger). And once it wears out you have tons of way to get out anyway. The reasoning is that you kill everything very fast already, so using the ghoulish leap as an engage means you’ll have EVEN more speed than other races for the duration of the fight. Ghoul /5 I want to believe Ghoul make great Sblade.Skeleton : 0/5 nothing to see there, you want infusions and there are no synergies.Yeek : 3.5/5 even more speed! And summons.Dwarf : 2/5 as usual, they have nothing on the other generalist that are Halfling/Thalore.Ogre : 5/5 well, you’re a weapon class.Indomitable helps in that regard, while the evasion makes melee mobs cry and the first racials guarantee crits from very early Halfling : 4/5 the ONE thing Sblade doesn’t have is status cleanse (though they have temporal shield to reduce duration).Those racials are still great though, and is someone happens to be tanky enough to matter, pitiless will extends all those nasty debuffs you have. Doomelf : 4/5 while there is no such thing as “too much mobility”, the tp isn’t as much of a game changer as usual.Shalore : 3.5/5 the usual, timeless is good but Shalore is worse than other to get to that level.Thalore : 3/5 thalore is average like usual.Cornac : 4.5/5 everything is great, the extra cat/class/gen points are all really needed and the fast leveling helps as well.Higher : 1/5 no synergy, Highborn’s Bloom could be great if it prevented drains but it doesn’t so….Dashing from mob to mob and seeing them explode is a great stress reliever! I like to play them fast and nervous, going in and out and shredding mobs before they can even take a turn. They have no effect in dungeons and raids.Kirk wrote: anything that draws people away from playing demonologist is a win in my book, so I fully support this guide :^) Why Shadowblade ? These talents are active in the open world with War Mode turned on, as well as during instanced PvP. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40). PvP talents become available at level 20. Without a Trace OR Cloaked in Shadows/Fade to Nothing Improved Shadow Dance OR Shadowed Finishers ![]() Planned Execution OR Improved Shadow Dance The First Dance/Master of Shadows OR Deepening Shadows Swift Death OR The First Dance/Master of Shadows Improved Shadow Techniques OR Stilleto Staccato Killing Spree/Dreadblades OR Precise Cuts Loaded Dice OR Float Like a Butterfly OR Sleight of Handįloat Like a Butterfly OR Sleight of Hand OR Dancing Steel Improved Between the Eyes OR Dirty TricksĪudacity OR Loaded Dice OR Float Like a Butterfly Srhouded Suffocation OR Sepsis/Serrated Bone Spikeįatal Flourish OR Improved Between the Eyes Lightweight Shiv OR Fatal Concoction OR Improved Garrote Improved Poisons OR Bloody Mess OR Internal Bleeding Iron Stomach OR Improved Sprint OR Prey on the Weakĭeadened Nerves OR Unbreakable Stride OR Rushed SetupĬut to the Chase OR Elaborate Planning OR Improved Poisons Master Poisoner OR Numbing Poison/Atrophic Poison OR Nimble Fingersīlackjack OR Tricks of the Trade OR Shadowrunner Row 4 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.Įlusiveness/Cheat Death OR Cloak of Shadows A talented ability cannot be changed while it is on cooldown. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. All three are melee DPS.įor a summary of the character and strengths of each spec, see Rogue specializations. The three rogue specializations are Assassination, Outlaw and Subtlety. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.Īll rogues automatically learn the following spells at the specified level, regardless of specialization. Rogue abilities are abilities that rogues use. For rogue abilities and talents on Classic servers, see Rogue abilities (Classic).
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